Proposals
  • Here are a few of the (new) big points I will be focusing on should I be elected this upcoming term.

    Documentation from CCP

    Since EVE Online was released the players have had to practically fend for themselves in learning how to use new features that are added to the game. CCP has slowly become better about informing the players but they still have a long way to go with improvements in this area. The trial-and-error of learning the game is fine for voluntary aspects of the game like researching, manufacturing, mission running, and other similar things. However when it comes to “features” and “changes” which are forced on the players there needs to be documentation from CCP (more than patch notes) for how everything functions. Case in point? Dominion. CCP forced sweeping changes on the playerbase with how Sovereignty would be handled in 0.0 space without providing adequate documentation on how the new mechanics worked. The story of Goonswarm losing Sovereignty across Delve is a good example of players suffering for CCP’s negligence with documentation. Players might be more encourages to venture out into 0.0 space if they had this information available too. Having documentation ready to go for the release of Tyrannis expansion would be a great place for CCP to start. Evelopedia would be a great place to host this,

    Contract System Improvements

    There are three big improvements that I’d like to see done to the Contract system. First I would like to see the ability to pull a target from the address book when designating who the contract is to. Having to type names in repeatedly for same person is silly and it would also cut down on having to select the character when his name is John and you have to select it among every other John***** out there. Next I would like to see the creation of special shrink-wrapping from your own hangar. Select a bunch of items, right click, shrink-wrap option selected, voila! If you can rename the shrink-wrap it’d be even better! This would make Contracting prep work easier as well as dividing things up for hauler/freighter transport. Lastly, I would like the option of having contents (which aren’t in a container) of a Contract you’re accepting shrink-wrapped before they enter your hangar. Two contracts with similar goods could be safely accepted at the same location without them becoming mixed together. Wouldn’t that be great?

    Red Zealots


    POS and Sovereignty Structure Management

    With the release of Dominion the notification mails for POS stats was improved by the new mail system CCP added. But this is far from ideal especially when you get the dreaded “Couldn’t read notification ######### because of bad format, check logs for details.” I want to see a new UI window added to the client where we can monitor: POS fuel levels, POS reinforcement timer status, Station & iHub reinforcement timer status, and whatever else deemed necessary for this category. This would be a benefit for all players, whether directly or indirectly.

    More UI Improvements

    There are a few more ways that I feel the game UI can be improved for everyone’s enjoyment. One thing is the ability to opt-in for email reminders when your account subscription (via plex or gtc) is nearing an end. This would be a boon for players who don’t use all of their accounts frequently and would miss the notification at the login screen. Next I would like to see the maximum number of allowable tabs in overview increased from 5 to 10. The overview could also do with having the function(filter) to only show war targets. And finally it would be nice to be able to fit out a ship via a saved fitting without boarding the actual ship.

    Accessibility Group

    During my previous term I sponsored a proposal to have CCP create some form of accessibility focus group for the game whether it be in-house or external to the company. I have a personal stake in this issue to insure that EVE Online remains not only playable for individuals with physical disabilities but also enjoyable. Being re-elected to the CSM will help me fulfill this.

    Following Up on Old Issues

    Now that the CSM has been granted stakeholder status within CCP I want to go through the backlog with my fellow CSM members and push to get things the playerbase wanted added/fixed taken care of.

    And Much Much More

    I learned quite a bit about the whole CSM process during my first term. This experience will allow me to better address the ideas and concerns of my fellow players should I be successful in being elected to serve a second term.